This campaign begins when a mysterious being known only as “The Seer” recruits a group of adventurers to his noble cause. Eons before the dawn of man the gods squabbled to establish power within the cosmos. However, gods, invincible and immortal, could not come to a decisive end in battle between themselves. They forged champions among them; some creating huge, monstrous beasts of fire and ice,others creatures of shadow and air to sneak and strike in silence. Each god fitted his champion with great weapons, armor or blades or tools to ensure victory in battle. Recently, these legendary items of inhuman power have fallen to Earth. Already they forces of evil that lurk in the bowels of the world have begun to seize the items in an attempt to gain power. Others, religious powers and monarchs, have come upon the weapons without realizing their full implications. “The Seer” descends from an ancient, wise race. He is here to ensure the survival of the planet. Limited by the restrictions of his race, “The Seer” cannot interfere directly in the events of Earth. He has recruited the most powerful yet still trustworthy adventurer’s he could find. This is where our PC’s come in…

The Legendary 12

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